showing 4 games
name | publisher(developer) | year arrow_downward | tags | |
---|---|---|---|---|
Thief | Square Enix;Eidos Interactive (Eidos Montreal) | 2014 | airducts alarmers animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bows brothel castle chapterreplay city clandestine clockpunk collectibles compass criware dashing depthoffield difficulty difficulty-aspects distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fragileprotagonist fullbodyawareness haunting healingitems hiding house hud-dynamic humanoids inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders leaning levelhub lightdousing limitedsupplies lockpicking lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame stungrenades stunning subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-workingtitle visions walking weirdvision wwise zoom | labelimageminimize |
Stealth Inc: A Clone in the Dark | Curve Digital;Limited Run Games (Curve Studios) | 2014 | bossbattles chapterreplay chapterskip dark environmentalpuzzle glowingeyes indie instantkillers leveleditor netranking oldskoolsurveillance onomatopoeia pressureplates robots stealth stealth-sight stealth-sound stealthinc-series turrets visiblelasers | labelminimizeminimize |
Chariot | Frima Studio | 2014 | canadamediafund chapterreplay guide levelselection mp-campaign mp-cooperative physics pressureplates puzzleplatformer shopping undefinedelements | labelimagesubject |
Bloodborne | SCE Japan Studio (FromSoftware) | 2015 | actionadventure actionrpg adv-intermediary amalgams antisavescumming attrbasedeq axes backtracking blood-motif bloodmagic bloodmoon bludgeons bodyhorror bossarenas bossbattles bossmeter breakmeter caninoids charactercreation chargedattack city coffins columnarjointing cosmichorrors cosmicism deathpenalty deathpenalty-recovery difficulty-single dilapidated dissolvingcorpses dodging dogs doors dreamworld earlymodern-theme eldritchabominations elevators enemyhealthdisplay equipmentupgrades falldamage fallimpact fasttravel-points firearms firearms-early firstpartytitle furphysics genderchoice giantbirds gianthumanoids giantmonsters giantrats giantspiders glowingeyes gothic grapplers graybrown handandahalfweapons handguns healingitems humanfacedcreatures incendiarygrenades interactivetriggers interrupting inventory itemdurability itempickup-stash jumping knockback knockdown ladders lamp loadless lovecraftian magic magneticshoulders mapdeficient meleeweapons metroidvania monsters morphingequipment mp-crossaddon multipleendings mutagen mutants noports npcenvironmentalvulnerability openpvp outbreak outlanderprotagonist phyreengine pinatacreatures platformexclusive polearms pressureplates protagonistdesigning protagonistdesigning-face psychics pvpve quitsave ragdollphysics ravens restingreset save-opportunistic save-suspend seamlessworld selfluminance shopping shortcutopening shotguns siminsanity sizeispower socketables soulslike splatter staggering staining stamina stash statuseffects swords targetlock tentaclecreatures transformativecorruption tumbling tutorial unarmedfighting undefinedelements undefinedhealing upgradesystem uvl-workingtitle victorian walking weaponupgrades whips xp-kills xp-objects | labelimagesubject |